About

I am a well rounded Computer Graphics Generalist, with experience working with various softwares and pipelines at many high end VFX studios. My lifetime of artistic education compliments an extensive employment history, which includes both creative and technical roles at many of the most accomplished VFX companies in the world. My varied background gives me a unique understanding of many aspects of the inner-workings of computer graphics production, software and technology.

With almost 30 credits, and nearly 20 year in the industry, I have made significant contributions to many VFX projects.

– As a technician, I have designed, installed and maintained hardware and systems at cutting edge VFX studios.

– As an artist, I have contributed to multiple blockbuster features and award-winning projects; including the final season of Game of Thrones, and the motion picture Blade Runner 2049.

I have spent the past few years teaching VFX; researching real-time virtual production; founding a small creative studio; and exploring AI workflows. My generalist background makes me a highly versatile Computer Graphics Artist; while my entrepreneurial and teaching experience has prepared me to take on more responsibility.